![ATIVIZVA 8.0](https://static.wixstatic.com/media/be4e09_fbfe4608d85844ffaf4c6f19f3846682~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/be4e09_fbfe4608d85844ffaf4c6f19f3846682~mv2.png)
ATIVIZVA 8.0 was a Business Simulation game based on Resource Management which tested the participants on their strategic and decision-making skills, analytical skills pertaining to finance and accounting, marketing & branding along with their abilities to handle pressure and stress.
![SAVING LINCOLN](https://static.wixstatic.com/media/be4e09_cf14300e3e6c4a449869e76058f543fd~mv2.jpeg/v1/fill/w_980,h_600,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/be4e09_cf14300e3e6c4a449869e76058f543fd~mv2.jpeg)
Organized in the Samarthya week, in this event, the participants had to complete the mission of saving Lincoln- their President, who was trapped inside the institute. They had to go through four stages of problem solving to trace Lincoln's location, figure out the lock code and diffuse the bomb. It involved excel problems, critical reasoning questions, case studies and a treasure hunt.
![CATCH ME IF YOU CAN](https://static.wixstatic.com/media/be4e09_092478ac2bfa4a76b4dbaafde25d829c~mv2.jpeg/v1/fill/w_980,h_490,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/be4e09_092478ac2bfa4a76b4dbaafde25d829c~mv2.jpeg)
Catch me if you can was a game that relied heavily on the participant's instinct and ability to think on their feet. The motive of the game was to emerge as the last standing team. All the teams were randomly allocated their roles, as killers or victims. All team were required to travel from room to room in a stipulated time to find their opponents. From thereon, teams engaged in one on one battles that included riddles, rapid fire rounds and excel questions.
![Khoj 2020](https://static.wixstatic.com/media/be4e09_6bf27dad94974365a2391f67e7affb1d~mv2.jpeg/v1/fill/w_980,h_550,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/be4e09_6bf27dad94974365a2391f67e7affb1d~mv2.jpeg)
Khoj, pan Dwarka treasure hunt which was organized by Cerebrate in January 2020 was an intra-college event. The search began for the participants from the institute without their wallets and cell phones. The event was full of exciting and exhilarating fun activities planned across Dwarka.
![SANKALPA- TO RESOLVE](https://static.wixstatic.com/media/be4e09_4117be8360854b6da9c2d298efc1aadc~mv2.png/v1/fill/w_495,h_700,al_c,q_85,enc_avif,quality_auto/be4e09_4117be8360854b6da9c2d298efc1aadc~mv2.png)
Sankalpa – The Will to Survive This event interrogated the managerial mettle to take strategic, tactical and critical decisions and provided the participants with a platform to showcase their innovation and knowledge of finance, negotiation, operation &, of course, strategic planning.
![GAME OF WITS](https://static.wixstatic.com/media/be4e09_a3939c3a5af1452ca66034c320b26b58~mv2.jpg/v1/fill/w_799,h_1127,al_c,q_85,enc_avif,quality_auto/be4e09_a3939c3a5af1452ca66034c320b26b58~mv2.jpg)
Game of Wits an event conducted during the Samarthya month, was a relay board game, which had a Game of Thrones theme. It involved strategy, time management and how well you can apply Game Theory concepts.
![YOUTH PARLIAMENT 3.0](https://static.wixstatic.com/media/be4e09_6084b995ab934663bdeab5776626d937~mv2.jpeg/v1/fill/w_904,h_1280,al_c,q_85,enc_avif,quality_auto/be4e09_6084b995ab934663bdeab5776626d937~mv2.jpeg)
Cerebrate, the Strategic Management Club of LBSIM, Delhi conducted its annual YOUTH PARLIAMENT with considerable gusto and dynamism on the theme- Revocation of Article 370. The event oversaw the participation of politically conscious, student from various management institutes like IIM Amritsar, Symbiosis etc. At the end winners were announced with BJP(Symbiosis) taking the first prize, CPI(M)(LBSIM) second prize and PDP(IIM Amrtisar ) taking the third prize.